NAME
Thijs Bouwhuis
ROLE
Games Programmer
RESUME
Hello, My name is
Thijs Bouwhuis
A Graduate Generalist Games Programmer mainly using C++. I am currently working at Crytek as Online Games programmer for the Hunt Franchise.
Portfolio
Skills
Programming languages
Software
Timeline
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2012 - 2018 Pre-university education at Bornego Heerenveen2012
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2018 Breda University of applied sciences I studied Games programming and graduated in August of 2022.2018
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2019 Vripack, Yacht Design implementing Vritual Reality tooling to support the yacht design process and presentations of yacht designs to clients. The work I have been working on was with both a PC VR set (HTC Vive) as well as the standalone unit (Oculus GO/Quest 2). Implementing VR tours using KRPano, allowing them to work without controllers and both with and without internet connection.2019
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2021 Best Student Game I won the Dutch game awards "Best student game" as lead programmer with the team that worked on ARID. We also also got nominated as the rookies finalist.2021
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2021 Internship at Triumph Studios, a Paradox Interactive company, Working on Age of Wonders 4 I worked on implementing features and fixing bugs in the codebase. I worked with an in-house engine and custom tools to create these features and also expanded these tools. During this internship I also learned a lot about UI and did a lot of UI programming using NOESISGUI, a crossplatform c++ interface middleware library, and XAML.2021
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2022 Internship at Kuuasema (Project still under NDA) I worked in Unity on both mobile and PC/Console projects. The multiplayer project I worked on used Photon. I learned a lot about mobile development and creating games that load their data from a backend server. I did a lot of different work, ranging from changing rendering on UI elements to making data loaders from the backend.2022
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2022 Graduated from Breda University Graduated by completing the Programming Game Development study at Breda University.2022
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2023 Junior position at Crytek Started as Junior Online Games Programmer at Crytek, working on the Hunt Franchise.2023
A bit more about me
I got into programming when I was 12 years old. From day one I was intrigued by the coding which made objects move and things happen. This started out with modding my favourite game (Maplestory at that time) to allow me to play it in any way that I wanted. Since then I have become more and more developed in programming, which kept growing my curiosity.
The reason I love working in video games is that I can create things from scratch. It’s awesome to be able to write lines of code that are subsequently visibly working on screen. Next to that it’s always an amazing feeling to see others play and enjoy a game you worked on. Of course I also enjoy playing games myself (and often try to code copies of systems included in them in a burst of inspiration/motivation).
Get in touch
Get in contact with me through any of the following media.