Early access launch trailer
Arid
A Hardcore Survival game set in the Atacama desert, made in Unreal Engine 4 using C++ and blueprints.
School project, 32 weeks (september 2020 - june 2021) with 27 team members (4 programmers)
Roles : Lead programming, Games programmer
Arid won the Dutch Game Awards best student game award and was nominated to be a rookies finalist.
Arid is a gritty, exploration-survival experience that challenges players in surviving the most arid place in the world. By using your skills and adaptation, you must face the loneliness, the extreme temperatures, and mysteries of the Atacama Desert.
Systems and features I worked on: Narrative System, Saving and loading, Interaction system, Animation implementation and the Day/Night cycle.