OpenGL C++ Renderer
A C++ Model renderer using OpenGL, stbImage and TinyObjLoader
Personal Project
I created this project because I wanted to learn more about graphics programming. I had done a previous attempt at this in one of the school blocks during my study, but I barely understood anything and everything was
very confusing to me. That is why I wanted to create a project like this and properly learn graphics programming.
I chose OpenGL because it seemed more accessible than other, more low level libraries.
My goal for this project was to create a renderer that could render Models with normal mappings.
View project code on Bitbucket