01

NAME

Thijs Bouwhuis

ROLE

Games Programmer

01

Age of Wonders 4

During my UI & Gameplay internship I worked inside their proprietary engine and editor to create gameplay features, UI features using NoesisGUI and extend the engine and editor to facilitate designers in creating the game.

The most challenging part of this internship was learning how to navigate inside a huge project (The engine has been worked on for well over 15 years) and learning UI programming and the NoesisGUI framework within a small amount of time so that I could quickly start efficiently doing my tasks.

(More Detailed info of my work will be added once the game is released.)

Link to NoesisGUI website Link to the game's website